This is from a series of experimental video games exploring religious actions. I choose certain rituals, activities or mental “games” that people play to reinforce their faith. I take the finite and ultra-logical mindset of the typical video game and replace it with mystery and unknowns in an attempt to provoke a simulation of “faith”.
Goal: Die with minimal sin. Black balls are sins. Allowing God to punch you in the arm erases your sins. Each time he/she punches you, he/she moves to a new location and you must search for him/her.
Repent
This is from a series of experimental video games exploring religious actions. I choose certain rituals, activities or mental “games” that people play to reinforce their faith. I take the finite and ultra-logical mindset of the typical video game and replace it with mystery and unknowns in an attempt to provoke a simulation of “faith”.
Goal: Die with minimal sin. Black balls are sins. Allowing God to punch you in the arm erases your sins. Each time he/she punches you, he/she moves to a new location and you must search for him/her.
Submitted to Winter 2009 Showcase